Metazoo Mind Games: Tricking your opponent and tricking yourself – Part 2
In part 1 of MetaZoo Mind Games: Tricking your opponent and tricking yourself, we discussed how mind games can be a valuable resource to confuse your opponent into making bad plays. In today’s article, we will talk about how you can use them on yourself to improve your gameplay.
Consider this position: your opponent is playing Gaasyendietha/Torrential River and is about to combo off. They only need one more aura to do so and you currently have no way to stop them from bookmarking pages. From this position, it’s tempting to concede the game even when there is still a sliver of a chance to win. This is where tricking yourself with mind games can come into play. By just assuming they won’t bookmark into whatever they need, you can make yourself more confident and less likely to concede unnecessarily. This confidence boost won’t guarantee a win, but it will help you not to lose sight of your goal.
In a late round of Caster’s Cup 2022 I was piloting water and had been matched up to play a lightening deck, a very bad match for me. I had been lucky to play Loveland Frogman on turn two, but my opponent responded with Metal Man of Alabama. One of my 4th wall items was radio which meant that he did not come in with fleet or unblockable, but he played lightening in a bottle on his Metal Man and killed my frog.
I came into the game discouraged at this unfortunate match up and after that play I prematurely scooped. It is one of my only regrets from Caster’s Cup. This brings us to the other side of the coin of assuming your opponent won’t draw into whatever they need: assuming you will! If I had known about this trick I might not have scooped rashly and who knows? What if I had not conceded and instead had bookmarked into a title pull that gave me three new pages: Loveland Frogman, Lightening in a Bottle and Smokey Spirits? This would have given me enough material to take control of the board and I could have won the round and gone on to make it into the top 32 at Caster’s Cup.
Although the odds were slim to draw into these incredible pages, this is the kind of mindset you need to have when using these tricks on yourself. It the wise words of Han Solo, “Never tell me the odds.”
In conclusion, mind games have multiple advantages. They can both boost your own morale and force your opponent into making bad plays. I’d love to hear some examples in the comments of clever ways to use mind games that I haven’t discussed here. I hope this improved your MetaZoo game play and I look forward to learning more about the game I love with y’all in this growing community.